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Maya User’s Guide

Objects xutodesk scenes with relatively simple geometry can look amazing with the proper light and texture set up. By incorporating a variety of textures and lights, we can really make our models shine! For this project, we will be working from a fairly straightforward still life scene, much like you would see in an introductory painting or drawing class. A future lesson will focus more on tweaking the render settings to give our renders that extra level of shine autodesk maya 2014 tutorial pdf free download polish.
Scene overview Open up the still life scene file and you ll be greeted with this image of the scene: As you can see, I have created a still life scene from a mix of Polygon and NURBS objects on separate layers. Applying basic materials and textures is the same for both types of objects. Autldesk may notice several things about this scene: If you move the perspective camera around and then adjust the time slider at the bottom, the camera snaps back into place. This is because we have created a new virtual camera and keyframed it s Translation and Rotation Values so that we can consistently render from prf angle.
You can create a Camera and Aim or Camera, Aim and Up for additional controllable objects attached to the. Center of Interest corresponds with where autodesk maya 2014 tutorial pdf free download camera is focusing and comes into play if you use Maya s built in Depth of Field rendering.
Select the camera in the Outliner and select the name of all of its Translate and Rotation values. Press S to set a keyframe on the first frame of the animation slider, or right click on the selected attributes and select Key Selected. There is a box with a green border within our viewport with a resolution displayed at the top.
This is called a Resolution Gate, which indicates the frame that will be rendered with our current settings. Now that we understand the elements of our scene, let s start slapping on some basic materials! Intro to the Hypershade Editor The Hypershade Editor allows you to view, edit qutodesk apply different Materials and Textures to our models, as well as see complex connections between 2041. The different elements of the Hypershade are:. Work Area Bottom Tab: Temporary work area which you can use to view and edit connections between objects and materials Let s use узнать больше здесь Hypershade to add a material to pddf tablecloth.
Unlock the tablecloth layer and select it in our Camera view. These nodes include: Creation, Shape, Shading Group and Layer nodes You can also graph the In and Out connections by clicking on the three corresponding buttons on the top of the Hypershade window. Create a new lambert material dkwnload clicking on Lambert from the list of materials in the Create bar.
Double click on the new lambert material to open it in the Attribute Editor. We will now define some of its attributes: Change the name to tableclothmat Click on Color and change it to a pure white color. Right click on the selected object s and Assign New, Assign Favorite or Assign Existing Material We can also simply Autodesk maya 2014 tutorial pdf free download Mouse Drag the material http://replace.me/26272.txt the Work Area on to our selection You can also assign materials to selected polygonal faces while in Component Mode to have multiple materials on the same object.
Press the Render Current Frame button on the Status Pf to render an image from our virtual camera of the objects in our scene. This is due to using the default Maya Software render подробнее на этой странице. Switch to using mental ray from the pulldown menu at the top of the screen. Re render your scene and notice a dramatic improvement in the image quality. The mental ray rendering engine takes full advantage of Maya s shading, lighting, texturing and other capabilities, so always use it for the best quality renders!
For better quality, switch from. TGA is also a commonly used image format for 3D renders. We ll talk more about tutofial tuning your renders in a later lesson. Back to texturing our models! Посмотреть больше a Blinn texture to the apples by clicking on the corresponding button. As opposed to the default Lambert texture, Blinn has specular highlights which allow you to control the shininess of your object s surface The Attribute Editor will pop up automatically.
We have a lot of different settings that we can alter to make our autodesi look more realistic. The Common Material Attributes are: Color: Pick a nice green color The color of light reflected off your object towards the camera Transparency: 0 Black. Influenced by ambient lights in your scene. Incandescence: 0 Black Similar to Ambient Color, but overrides auttodesk ambient light in your scene and adds color uniformly across the surface Diffuse: Determines how much of an object s color is actually reflected Transluscence: ttorial Controls how much light is allowed to pass through an object Additional attributes include Transluscence Depth how far the light penetrates the object and Transluscence Focus the directionality of the light passing through the object Only works if Raytracing is enabled more on that in a different lesson Ffee can also посетить страницу источник the Specular Shading attributes to adjust the specular highlights: Eccentricity: Controls the size of the specular highlight.
Freee Roll Off: Gives the surface the ability to reflect its surroundings the environment, other surfaces or the Reflected Color, when viewed at oblique angles.
Specular Color: Medium grey color The color of specular highlights on the surface. Autoodesk is no highlight. Reflectivity: Similar to specular roll off, except produces mirror like reflections. Reflected Color: Black Represents the color of light reflected from autodesk maya 2014 tutorial pdf free download material. When raytracing, Maya multiplies the color with the light color reflected mirror like from the surface. This can be used to tint a reflection.
Feel free to mess around with these values until dowload get a result you like. But our lighting is still extremely flat because we haven t added any lights to our scene. Time to add some lights! It consists of adobe indesign cs5 rar up three lights: Key Light: Main light illuminating gree subject. Generally is placed at a 45 degree angle relative to the camera so that it lights the subject vownload a more oblique angle.
Often, the key light will be higher than the 10 gestures regedit free download looking down at your subject.
Fill Light: Secondary light used to fill in the shadowy areas created by the key light. A на этой странице rule of thumb is to place it on the opposite side of the camera 90 degrees from the Key light. Back or Rim Light: Generally placed behind the subject and at an angle to provide a узнать больше здесь rim that separates the subject from the foreground. Not entirely necessary, but can add some extra stylization and visual interest.
The Spot Light is commonly used as a key light but you could use any type you like. In the Top View, position the light so that it is at roughly a 45 degree angle relative to the camera as shown in the image below : A useful feature for setting up lighting in Maya pfd the ability to look through a selected light in the viewport.
By using the Move and Rotate shortcuts, we can position our light so it points at our subject like this:. With our key light autodesk maya 2014 tutorial pdf free download place, let s see how it looks in a render:.
The Maja Light actually uses a autodesk maya 2014 tutorial pdf free download of geometry by default a flat plane to generate light, making it similar to the light reflectors commonly used on film and photo shoots. Scale up the Area Light and position it so that it is on the opposite side of the camera and facing downolad subject, as you did with the fill light: Render time! However, you will notice a bit of graininess on our downloaf. These are more processor intensive than Depth Map Shadows, but produce more accurate results for mayx like soft shadows and Area Lights.
Turning up these two attributes increases our render times dramatically but gives us much smoother, blended shadows without the graininess from before. Turn the Intensity down to Now check out our render: So much better! The Directional Light ignores position entirely and simply sends light from one direction throughout the entire scene. You can also use it autodesk maya 2014 tutorial pdf free download simulate natural lighting from the sun. Position the Back Light behind our still life but at an angle, like this:.
Feel free to adjust the Back Light angle until it looks good. Time tjtorial another autotune para adobe audition 3.0 free download Very nice!
With a dwonload lighting setup, let s add some more textures to these objects! Adding Some More Maya Materials Now that we know the basics of applying materials, let s go through each object futorial add some texture to it. There are a ton of different materials with different settings that we don t have time to cover, so prf you need to know more about a specific setting, consult the Maya Help Dwonload.
The Fork: Apply a Phong material to the Fork. Phong is a material that represents glassy or glossy surfaces such as car moldings, telephones, bathroom fittings with a hard specular highlight. Adjust the Cosine Power autodesi autodesk maya 2014 tutorial pdf free download the size of the shiny highlights on the surface Dpf up the Reflectivity to 1 for a completely reflective, mirror like metal surface.
Rendered tuotrial. It is a mental ray material that can also autodesk maya 2014 tutorial pdf free download used with Render Passes to render our individual parts of your scene on separate layers. There tutorila a LOT of settings to adjust to recreate a large number of materials, so check it out!
They can save you a lot of time trying to adjust tons of different settings by filling them all in automatically. As the name implies, it simulates a metallic paint which is often applied to cars, guitars and other objects. Feel free to change the Diffuse, Specular and Flake parameters to customize the look of your bowl. This icon allows us to apply a procedural texture, image, ramp or gradient to that attribute.
Autodesk maya 2014 tutorial pdf free download Color Mayz, you can edit the following attributes: Default Color: The underlying default material color. Color Gain: Scaling factor applied to the texture s outcolor channel. For example, you can color correct a texture that appears too green by setting the Color Gain to a shade of blue. The autoddesk color is white no effect. Color Offset: Offset factor applied to the texture s outcolor channel.
For example, you can brighten a texture that appears too dark by autodesk maya 2014 tutorial pdf free download the Color Offset to a shade of gray. The default color is black no effect. Cownload Gain: Only has an effect if the texture is used as a msya or displacement. Scaling factor applied to the texture s outalpha channel. The default value is 1 no effect. Alpha Offset: Only has an effect if the texture is used as a bump or displacement.
Offset factor applied to the texture s outalpha channel. For example, if the Alpha Gain value is 1 autodesk maya 2014 tutorial pdf free download the Alpha Offset value is 1, the outalpha tutorixl is inverted. The default value is 0 no effect.
Maya Keyboard Shortcuts, Hotkeys & Commands Guide | Autodesk
Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation Maya is a popular 3d modeling and animation tool.
Autodesk Maya LT is cost-effective 3D animation and modeling software built for professional indie game makers. The Ultimate Music Manager and Player. MusicBee makes it easy to manage, find, and play music files on your computer.
With 3D Ripper DX you can capture all geometry, textures and shaders, rendered during single frame You can design accurate patterns only using Marvelous Designer without help of the other pattern CADs. Studio Max, Maya , Google Sketchup Autodesk ‘s 3ds max, Alias Wavefront’s Maya Start a full school. He is a Lover of Online Study. Thanks in advance. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment.
U Uncategorized. Table Of Contents. Download File. Share 1. Tweet 0. Pin it 0. An in-depth, advanced 3D modeling guide for creating high quality 3D geometry and reflection for cars and products using polygonal modeling software.
A 14 minute timelapse video that shows the creation process of a polygonal 3D model of the Ariel Atom V8. A video that shows how to prepare, position and align car blueprints using Photoshop and Autodesk Maya. A video by CG artist Millergo featuring the creation process of an original concept car using poly modeling in Autodesk Maya. Done in 26 hours, sped up to 17 minutes.
A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya. The download includes the 3D models free registration is required. This video session from Autodesk University shows the possibilities and some techniques for creating a 3D car using polygonal modeling. Requires free registration.
A two-part video that shows an alternative workflow for designing a car seat, using polymodeling in Maya and digital sculpting in ZBrush. In this article concept designer Daniel Simon explains the development process of an illustration made for the Cosmic Motors illustration book.
Autodesk maya 2014 tutorial pdf free download
All rights reserved. This tour presents a series of three tutorials, each designed More information. Overview 2. Excel — Creating Charts The saying goes, A picture is worth a thousand words, and so true. In this tutorial, we ll examine the material settings for some simple common materials used in modeling. SketchUp is free from Google just Google it and download to your computer.
Maya User’s Guide.Maya Still Life Part 1 Texturing & Lighting – PDF Free Download
Drawing Cars читать статью 3 mins — Sketch 3 привожу ссылку Arvind Ramkrishna. This very detailed tutorial created by Zack Anderson shows the entire modeling process of both the exterior and the interior источник статьи a Jaguar F-Type in Autodesk Maya. A very detailed tutorial in 25 parts that explains the entire 3D modeling process of a Lamborghini Huracan using SubD modeling inside Autodesk Maya.
A взято отсюда by design instructor David Bentley, who shows the 3D modeling process of an automotive shape. In this second part, the finishing touches in Maya and the sculpting process in ZBrush. An in-depth, advanced 3D modeling guide for creating high quality 3D geometry and reflection for cars and products using polygonal modeling software.
A 14 minute timelapse video that shows the creation process of a polygonal 3D model of the Ariel Atom V8. A video that shows how to prepare, position and align car blueprints using Photoshop and Autodesk Maya.
A video by CG artist Millergo featuring the creation process of an original concept car using poly modeling in Autodesk Maya. Done in 26 hours, sped up to 17 minutes. A short video by design instructor David Bentley that shows the instancing process of a car wheel inside Autodesk Maya. The download includes the 3D models free registration is required. This autodesk maya 2014 tutorial pdf free download session from Autodesk University shows the possibilities and some techniques for creating a 3D car using polygonal modeling.
Requires free registration. A two-part video that shows an alternative workflow for autodesk maya 2014 tutorial pdf free download a car seat, using polymodeling in Maya and digital sculpting in ZBrush. In this article concept designer Daniel Simon explains the development process of an illustration made for the Cosmic Motors illustration book. We respect your email privacy.
Software 2D Tut. Car Design Schools A selection of well-known design schools from around the world that offer Courses in Transportation Design. Monthly Archive. Database Google Search. Maya 3D Car Modeling Tutorial. Car design autodesk maya 2014 tutorial pdf free download using Maya and ZBrush — Part 2.
Car design process using Maya and ZBrush — Part 1. A video that shows how to setup the blueprint images адрес Adobe Photoshop and Autodesk Maya. Modeling Cars in Polygons. Concept Car 3D modeling timelapse. Car wheels instancing in Maya. Maya for Concept Modeling in the Automotive Industry. Automotive seat design with Maya and ZBrush. Maya Hypershade materials tutorial. A visual tutorial that shows how to create a car paint shade in Maya 8.
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